Watching a walkthrough can help.įirst head over the mushrooms onto the bamboo grid and navigate to the moving platform by going up and across the roof. The main issue with this level is that the coins can be tricky to find and there are a few things you need to know so you don't come unstuck. Now it's just a case of using it to get over to the large tree, climbing up then jumping over to the golden looking mushroom with a resident on top. Once here jump up the platforms and you'll find FLUDD. Once the platform is a decent size you can land on it and jump spin from the edge to reach the island on the other side. RELATED: 5 Reasons Super Mario 64 is the Best 3D Mario (& 5 Reasons it's Super Mario Sunshine) Jumping in and out of the water on this left side of the waterfall will allow a platform of green goop to form. From here, if you try and exit you'll get green goop squirted at you. One of the easiest is running up to the right until you find the river then run along the river up to the end. What follows is a nightmare journey past Klambers and Red Electrokoopas. The idea is that you run around, find a hole by the spa then ground-pound it to reach the underside of the village. The biggest nightmare with this level is that you don't have FLUDD but you do have a lot of lava to deal with.
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